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September 8th, 2025 × #SegaGenesis#RetroGaming#GameDev#VibeCoding

CJ Made A Sega Game in 2025

CJ shows off the custom Sega Genesis game he built for Sentry Hack Week, running on real hardware off an Everdrive. Learn how SGDK, Tiled, custom Java extensions, and a vibe-coded palette tool make 1989 hardware surprisingly approachable.

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CJ takes us behind the scenes of Hackweek to share how he built a custom Sega Genesis game from scratch, complete with assembly code, level loading, and retro hardware tricks. From SGDK to parallax faking, this episode is a deep dive into old-school game dev with a modern twist.

Show Notes

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